Last time I spoke about the process I used to evaluate cards in a set. I find myself very interested in how other players evaluate cards and wanted to share my own thought process. I'd still love to hear back about yours. When you read a card and immediately thing "Wow! This is amazing"...what makes you react like that? What are you thinking when you read the card. In essence, HOW do you evaluate?
I explained my "aim to be as quantifiable as possible: cost - return approach" before and gave a bit of homework in my previous post regarding Abzan Charm in constructed
So here's my take.
From examining the mana, we know you need not be immensely lucky to be reasonably expectant to have access to this on turn 3 if you wish. What's reasonably? Well, here's an example of an Abzan mana base I've been testing in an Abzan Aggro Midrange deck:
2 Swamps
4 Windswept Heath
1 Bloodstained Mire
1 Wooded Foothills
4 Sandsteppe Citadel
3 Plains
3 Forest
2 Tample of Malady
1 Temple of Plenty
1 Caves of Koilis
2 Mana Confluence
So 7 untapped sources of black, 11 of white and 11 of green. You've also got an additional 4, 5 and 5 sources from tapped lands respectively. I've not calculated specific probabilities of having specifically WBG available on turn 3 (those calculations are for another time and another post) so I can't say precisely if how expectant you can. I can say from my experience of building and playing with complex mana as well as referring proven mana bases from previous formats (like here) as templates, that something like the above is more-or-less right.
So step 1 is that we know we expect to be able to cast Abzan charm from turn 3 onwards. So what does it cost us?
From examining the mana, we know you need not be immensely lucky to be reasonably expectant to have access to this on turn 3 if you wish. What's reasonably? Well, here's an example of an Abzan mana base I've been testing in an Abzan Aggro Midrange deck:
2 Swamps
4 Windswept Heath
1 Bloodstained Mire
1 Wooded Foothills
4 Sandsteppe Citadel
3 Plains
3 Forest
2 Tample of Malady
1 Temple of Plenty
1 Caves of Koilis
2 Mana Confluence
So step 1 is that we know we expect to be able to cast Abzan charm from turn 3 onwards. So what does it cost us?
- A complex mana base
- WBG mana and a card from out hand
- Not casting a spell on our own turn
Those are some high costs but what do we get in return. Well, first and foremost
- Options!
- First option: Exile a 3 or greater power guy
- Second option: Sort-of sign in Blood at instant
- Third option: 2 extra power and toughness
Overall, the cards has some pros and cons. The cost is not prohibitive,but you need to jump through a few hoops to pay it. The return is about what one would expect from that cost for the first two modes, and considerably more for the third. In the context of other cards at the same converted cost in those colours, Abzan Charm is fighting for space in your 75. It does have the bonus of being flexible though. So on a scale of 0-10 or "functionally unplayable" card to "best card legal in standard", I'd place Abzan Charm at something like a 5.0 with a margin for variation of about a 1/2 point on this scale. I would roughly equate this to the card seeing a little play in standard in a dedicated Abzan control deck or possibly as a niche sideboard card outside of that.
I'd be very interested if any readers came up with any different take on this card when evaluating it for standard play. Please comment if you did!
I won't go through each card in such detail, instead hoping the 2 example given will suffice to make the rating I give each meaningful. Instead, I'll post images of cards I consider playable from Khans later today with ratings besides them based on the above evaluation approach.
'till later,
- AJ
OH! I almost forgot. I'm looking for a good catchy possibly witty but actual title for this blog instead of the filler-title I use. Suggestions apprecaited!
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